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Tuesday, April 7, 2020

HOW TO STAY FIT AT HOME WITH VIRTUAL BOXER

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Virtual Boxer is an extremely effective and highly entertaining boxing training program (a simulator) that was created and published on early 2016 by David Faibish - an amateur fighter, a huge Mixed Martial Arts fan, a musician and a creative multimedia guy.

Originally, Virtual Boxer’s purpose was to only help fighters train their incoming strike recognition and their defensive techniques against punches and combinations, without the risk of being punched in the face and body by real training partners; but since its birth, using its 35 drills and 6 fight simulations in 3 levels of difficulty, Virtual Boxer has proven to not only help to improve the users’ overall defensive skills, it also helped them develop better cardio, better timing, much smoother OFFENSIVE skills, tighter impenetrable fighting style, more speed, unbelievable elusiveness and of course, more self-esteem and SELF-CONFIDENCE.

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 Q. How much time will it take for me to actually see improvements in my boxing?
 A. Every time that you finish a good training session with Virtual Boxer you advance another step forward with your boxing. If not, there is probably something wrong with you... Train just a few minutes a day, and at the end of the month, you WILL see big improvements in your fighting skills and abilities. If you don’t, then I don’t know… you may be broken... Or maybe you just didn't take it seriously enough. Now, to answer the question, you can see improvements immediately after one good session or you can look at it a bit differently and notice improvements after a month or two (or more), but the truth is that after EVERY good training session YOU ARE A LITTLE BIT BETTER. Important: If you worked hard and got to a certain level with your boxing and then you stopped for a while just to come back to it a week or more later, you will see that you're not as good as you were before you stopped training. That's how it is with fighting in general, not only with Virtual Boxing. That's why it's important to practice at least a few minutes each day so you can not only keep your current level but also so you can advance forward. (Your body needs some cardio workout every day anyway, so.... great!)

 Q. How can the audible trainer help me become a better fighter?
A. You've probably noticed that every time that you play a drill or a fight in Virtual Boxer there's a trainer in the background, telling you what to do or what NOT to do in order to become better. Those orders are meant to shape, tighten and improve your fighting style, so eventually, after lots of training and getting used to obeying those orders, you'll become as impenetrable and dangerous fighter as you can be. Those orders are basic rules for better boxing that every professional fighter knows and practices and you should too if you want to ever become a good boxer. So, for example, every time the trainer reminds you to lift your hands up and protect your chin and you constantly obey this order, eventually, you will fight with your hands up ALL THE TIME; thus become a more protected fighter that is much harder to knock out. Another example: Every time the trainer reminds you to keep moving your head and you do what he says, eventually you will move your head all the time when you fight and become an even harder to hit an opponent. With a few dozens of orders existing in the program, you will eventually get used to all of them and in just a few months of training YOU WILL BECOME A MUCH BETTER BOXER - GUARANTEED.

 Q: What is this Southpaw LITE bonus that you get for free when you buy Virtual Boxer?
 A: A southpaw fighter means a left-handed fighter. Now, as a righty, (I'll assume you're a righty because statistically 6 out of 7 fighters are righties...) your right hand is your strong hand and it should be in the back, along with your right leg, right? Well, a southpaw fighter, or a lefty, is the opposite; and since most of us righties are not used to fighting or sparring with lefties (1 out of 7 fighters), who shoot their punches and combinations upside down (more like left side right...) they get an advantage: to us righties they're extremely confusing AND DANGEROUS! Virtual Boxer Southpaw and Southpaw LITE will get you familiar with fighting a southpaw boxer using many cool simulations. The Southpaw LITE that you get for free when you buy Virtual Boxer is a limited version of the full product.

 Q. Why should I use Virtual Boxer if there are games that actually react to my hands?
 A. Listen, although Virtual Boxer looks like a game and it feels like a game, it was first and foremost built as a training tool that focuses on training you to become a better boxer, and those games with the motion sensors are just games, and as for now, NONE of them were created to make you a better fighter. As a matter of fact, they can only make things WORSE… You know what? It WOULD be nice seeing your virtual opponent respond to everything that you do, but for now, the technologies they came up with for those "nice try" games are SO incomplete, disappointing and frustrating, that you better not mess with any of those until they come up with something that REALLY works and that can actually HELP YOU instead of lower your chances of surviving a real fistfight. You just cannot fight them freely / professionally. Those games require that you stand in one place and not dance around in and out, left and right (i.e. not use footwork, nor head movement) so their movement sensors can understand what you’re doing without failing. Get used to fighting like THAT (including waiting for the delayed hit confirmations that sometimes never come) - and you’re screwed! Besides, WITH the sensor technologies you CANNOT train with a projector like this. Right now Virtual Boxer is probably the only boxing training program/simulator on the market, and it actually works the way it was meant to. If you REALLY need the responses but still like what Virtual Boxer offers, then just open your mind, forget about the responses and enjoy it as is… Need more convincing?

 Q. How can I keep the score of the game?
 A. There’s no scoring system in Virtual Boxer whatsoever. You just pick a drill or a fight that suits your skill level or mood and you roll with the punches... At one point once you feel you can probably handle the more difficult ones, you can start training with them until you can handle them as well; that’s when you can try fighting the harder drills and fights and so on until you can fight the hardest fight in the program and barely get "punched"... Trying to fight Virtual Boxer you’ll notice that you can’t hit the guy on the screen and he won’t react to your strikes, but that’s totally fine. YOU WILL know when he hits you and you will also know when you hit him. People watching you from the side will not be able to entirely follow what’s happening, but YOU WILL.
 There ARE on the other hand different colored belts (ranging from white to black) to keep you motivated, so you can always push yourself forward and reach the next grade. Read all about it on the next section right below this one.

 Q. What are those colored belts that I can see on the content menu, ranging from white to black?
 A. You'll notice that there are colored belts starting at the beginning of the content menu (white belt first) and then yellow, orange, green, blue, brown and black belts near every fight. 7 belts in total. Those belts are there to make it a little more interesting for you, while you advance from being a complete beginner (white belt) to someone who has learned the techniques, practiced them and can now handle fight-1 (yellow belt), alL the way to several months or a year down the line when you can actually handle fight-6 (black belt), which is the hardest fight in the program. If you can fight fight-6 without being hit almost at all, while at the same time you beat the shit out of the simulated opponent with your own punches and combinations, (like you saw me perform in the beginning of the introduction video on the homepage) - consider yourself a black belt in virtual boxing... ;-) The thing is, every time that you feel you're ready to advance to the next level of difficulty and you can handle the current fight that you were fighting for a while with minimum "hits", you advance a belt. It doesn't have to be a perfect fight, but it has to be obvious that you're destroying him while he barely touches you. So if for example you were fighting fight-2 (medium speed, single punches) for a while and it's not hard for you anymore at all, you may say to yourself, "I can fight fight-1 very well and currently I'm a yellow belt. In the past few weeks, I've been practicing this medium speed fight-2 like crazy and now I can fight it really well as well and I feel I can finally start fighting the fast and even more challenging fight-3, which means I am now an orange belt! YAY!!! Now let's go try it and see how well I do. In a few more weeks I'm gonna be able to destroy fight-3 as well and then get my GREEN belt!" Got it? In simple words: If you're a complete beginner - you're a WHITE belt! If you can easily handle fight-1 - you're a YELLOW belt! If you can easily handle fight-2 - you're an ORANGE belt! If you can easily handle fight-3 - you're a GREEN belt! If you can easily handle fight-4 - you're a BLUE belt! If you can easily handle fight-5 - you're a BROWN belt! If you can easily handle fight-6 - you're a BLACK belt!
 Q. Why aren’t there kicks in Virtual Boxer?
 A. Before I started designing Virtual Boxer I had a dilemma whether or not I should use kicks in the program and eventually decided that for now, punches are enough. Kicks made everything too complicated from both sides of the screen. Stay tuned, though; there might be a kicking version in the future… In the meantime, if YOU want to kick (and you know what you’re doing), then be my guest; but keep a safe distance from the screen and from the desk/table that the screen is placed on! Also, kicking when using the rear-projection method is easier and safer, so you may wanna try that.

 Q. Why are there elbows in Virtual Boxer if it’s about boxing?
A. Virtual Boxer was NOT made for boxers who practice the sport of classic boxing; it was made for self-defense purposes first, and only then for MMA fighters (Mixed Martial Arts), Muay Thai fighters, Boxers and all other stand up fighters who want to strengthen the Boxing aspect of their overall fighting. The reason I added elbows to Virtual Boxer is because in a REAL fight you can expect “eating” some of those as well and trust me, they’re NOT tasty and you want to be ready for them. Now, since the fastest growing sport in the world today is MMA, which includes among everything else A LOT of elbows, some bad people see it on TV and learn to elbow their opponents. That's why, like I said, you may expect to encounter some elbows in street fights. For that reason, it’s better to have them on this training program than not have them at all and be overwhelmed by them in a street fight.

 Q. Why aren't there "hit confirmations" on the screen when I hit the simulator like I saw in the introduction video?
 A. Those hit confirmations that you saw in the introduction video were added to the gameplays by me in editing (after I videotaped myself playing), so everyone can understand what I'm doing. Virtual Boxer does not show you where you hit it and it will not respond to your strikes.

 Q. Is there an age limit to using Virtual Boxer?
 A. Anyone can use Virtual Boxer unless they can’t keep a safe distance from the screen, OR they have some kind of an illness that may prevent them from being safe while using Virtual Boxer like heart disease or an eye problem, etc. Also, if your kids are too young or too irresponsible for this type of activity you may want to prevent them from using Virtual Boxer. Please read our terms of use and our safety guidelines for more information.

 Q. How can I avoid getting hurt by using this simulator?
A. Virtual Boxer is generally QUITE SAFE, especially compared to the alternative, which involves real training partners who WILL hurt you once in a while. If you want to make it as safe as possible then you should try using the rear-projection method, which is even safer (and more fun) than using it on a screen. Besides that, you can find ALL the information about keeping it safe on the safety guidelines page. Top Q: Is Virtual Boxer compatible with Mac or Windows XP/Vista/7/8 32/64bit? A. Windows: XP 32bit and above: Yes. Mac: Sorry, but not yet. For the full system requirements info for Virtual Boxer please see the system requirements page!

  Q: What are the minimum system requirements for Virtual Boxer?
 A. For the full system requirements info for Virtual Boxer please see the system requirements page!

 Q: Is it hard to download and install Virtual Boxer?
 A. No, downloading and installing Virtual Boxer is actually quite easy

 Q: Is it a one time payment? Are there any hidden fees or extra charges?
 A. You pay only once and there are no hidden fees, nor extra charges.

 Top Dictionary (Words and phrases in use in this website that if you're a beginner you might not know what they mean.)

 Simulator: A machine, a game or a program with a similar set of controls designed to provide a realistic imitation of the operation of a vehicle, aircraft, or other complex systems, used for training purposes.

 Shadow Boxing: The act of sparring or fighting with an imaginary opponent as a form of training. Sparring: Making the motions of boxing or hand-to-hand fighting with a live partner without landing heavy blows, as a form of training.

 Counter Attacks / Counter Strikes: An attack made in response to one by an enemy or opponent. Rear Projection: The projection of a picture or a movie onto the back of a translucent screen for viewing or for use as a background in filming or theatre etc. Incoming strike recognition: (The act of) seeing and understanding the type of strike that has been sent towards oneself by an enemy or opponent, before it actually reaches and hits its target.

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 Sucker Punch: An unexpected surprise punch or blow thrown at someone while his guard is down. Cardio - Cardiovascular Fitness (I.e. Gas Tank) Cardiovascular fitness is the ability of the heart and lungs to supply oxygen-rich blood to the working muscle tissues and the ability of the muscles to use oxygen to produce energy for movement.

 Defensive: Used or intended to defend or protect.
 Offensive: Actively aggressive; attacking.
 Opponent: Someone who competes against or fights another in a contest, game, or argument; a rival or adversary. Benefits: An advantage or profit gained from something. For example: The 30 Awesome Benefits Of Virtual Boxer. Elusive: Difficult to find, catch, or achieve.

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